TODO:
- Fix autodetection of charset for tags
- Fix Xenosaga 2 samples being cut-off sometimes.
- Display Reverb params in SPU views.
- DiskOut sound handler.
- Exception for invalid PSFs
- 903 Very Windy outside ambience.PSF crashes.
- Playlist saving doesn't work when we try to save with items from an archive
- When opening an archive that has no usable files, stop playing music
- Mono sound support

Done:
- Add support for sweeping volume modes for Xenosaga 2
- Remove HighResTimer.
- Final Fantasy 7 - Still More Fighting - Cymbals sound not fading?
	- SPU updating for too long? (CPU/SPU desync)
- Xenosaga
	- Sounds really bad
	- June Mermaid, especially
- Make playlist item visible when doing next or prev.
- Fix deadlock problem happening when clicking "next" too much (Happens with FF4/PS2).
- Windows 7 stuff
- PSP
	- Integrate PSP core in PsfPlayer
	- Use sceAudio to output sound
	- Integrate patched executable in psfp file for Impression.psfp
	- Find out why some voices are still cut off too early
- Fix nasty bug with PSX sound files and home computer.
	- Happens on other computers too.
	- Happens on MacOSX too
- Fade time for PSF files is off (should fade after total length is played)
- 32-bits MA_MIPSIV support
- Reverb enable option
- Raw mode view for tags
- Disable "file information" when no PSF is loaded.
- Problem with channel volumes in Ys 4, Phantasy Star 2
- Reverb for SPU2
- Move SPU2 to IOP
- Move IOP (Dmac, DmacChannel, ect.) stuff to Purei.
- Merge PsfVm and PsxVm.
- About box
- Update to new Purei Core
- Xenogears
- Add ADSR support
- Fix counter timing problem
- Final Fantasy Tactics
- Chrono Cross
- Wild Arms
- Castlevania SOTN
- Parasite Eve
- Final Fantasy X
- Use IOP subsystem
- waveOut driver
- Use float for sample stuff
- Support for volume mods
